With practical examples, ‘The Sketch Handbook – Web Guide’ will guide you through every aspect of Sketch in
Simply put, this guide will make you a proficient user of Sketch.
This is the Web Guide of the wildly popular ‘The Sketch Handbook’ (over 1,500 copies sold so far), published by Smashing Magazine. Compared to the printed book it gives you these advantages:
With ‘The Sketch Handbook – Web Guide’ you never need to follow the development of Sketch again or tediously collect information on Twitter. Whenever an update to the app is released, there is an interesting development or a hot new technique is discovered, soon after you will find it in the Web Guide.
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It (The Sketch Handbook) has been extremely useful and certainly worth the investment. The tools you recommend and the tutorials were simply invaluable. I would say that your book should be a necessity in any current UI design course.
This is an excellent resource for designers and developers, organized with clear explanations and relevant examples that illustrate features and functionality. I find myself referencing it again and again. Thanks, Christian, for getting it right and sharing it with the UI community worldwide.
I just wanted to let you know that I’m enjoying your book [...] I’m a designer and developer with decades of experience and I appreciate - require - the level of detail you provide plus your opinion about how best to use the application in practice.
Most tech books focus on technique, with examples are difficult to relate to. Christian Krammer really gets it. The Sketch Handbook is instantly useful. I’ve been doing user experience for 19 years and this book gave me a whole new (and better) workflow. My highest recommendations.
Christian Krammer is a web-designer and Sketch app pro. He has run the site sketchtips.info now over three years and has published countless tips and tricks about Sketch on that site. Christian also released two Sketch courses on Skillshare. When he’s not fiddling around with Sketch, he loves to spend time with his family or watch a good movie. Follow him on Twitter for some great Sketch tips.
The first chapter gives you a compact overview of the most important features of the design app, as well as an introduction to the interface of Sketch. Mainly, you will get a short peek into its best features: Read more
Based on the app “Visit Austria” that Christian has designed for the book, you will learn the basics of Sketch. The app is all about the most beautiful places of Austria, Christian’s homeland. Read more
A design is never finished, so we will use artboards to evolve its elements and try out different ideas. With it you will learn about a very important topic: Read more
In this chapter Christian will show you his approach on this important branding asset. You will not only learn how to create a logo, but also how to generate ideas surrounding it. To separate the logo from the rest of the app, we will set up our first page. Read more
The app we started in the second chapter not only consists of a detail screen, but also of an overview page with a list of more lovely places. Now, a new options bar is introduced, containing a handful of different icons. Read more
This chapter is all about one of the strongest features of Sketch: Exporting. After a bit of setup basically all you need to do is to press a button to export all your different assets. Read more
Mobile is growing like crazy, but it’s not the only way to consume content. There are still a myriad of other devices with larger screens, so we take a look at how to display information on those in this chapter. Read more
A modern website doesn’t consist of a single width alone. With responsive web design in mind, you need to create multiple breakpoints where the layout can adapt to the new screen width. Read more
Even with the rise of hand-held devices desktop computers will probably not go away anytime soon. After the first two breakpoints are finished, this final version takes a look at how the available information can be arranged on a widescreen display. Read more
For this chapter, Christian has created four different icons, that each sight falls into. The premise for all of them is to use basic shapes as often as possible instead of custom vectors. Read more
The category icons are finished, but the work is not done yet. This chapters focuses on their optimization: on one hand, the icons can be used in different forms. On the other hand, we will slightly adapt some parts so they can be exported in an optimal way, with a small file size in mind. Read more
By now the book has covered most of the aspects of Sketch and you should be able to apply this knowledge and build everything you can imagine. However, there are still a few topics left that are either not immediately obvious in Sketch or imply a certain technique. Read more
Description coming soon!
Apart from the topics above, each chapter is jam-packed with dozens of quick tips and info boxes about various areas of Sketch and other design-related topics.
I learned so many practical tips about Sketch in your book! Plus the project orientation helped me think about bigger issues, such as layer organization, managing responsive design, etc. It’s often hard to pull those ideas out in a book that’s organized more around individual capabilities of a tool.
The organization (there I go again) is superb, as he steps you through creating various design elements, screens, and apps. [...] I think Christian has covered just about everything you need to know about Sketch and I would consider this the definitive guide.
I am by no means a designer, but at the time I opened your book, I was in search of inspiration. And your book just did that: its numerous real-life examples energized me and spurred my desire to play with Sketch, just for fun.
[...] I bought the e-book, I think its excellent. Detailed breakdown of all the features particularly Symbols and Responsive.
‘The Sketch Handbook – Web Guide’ will be available on May 29, 2017. Get notified
Definitely! If you are not satisfied with ‘The Sketch Handbook – Web Guide,’ you can cancel within 7 days and get a full refund. However, you lose all advantages and the access to the Web Guide.
Hell yeah! I start with the very basics, and we’ll work our way to more advanced concepts as we advance with the book. When you are finished with ‘The Sketch Handbook – Web Guide’ you will be a proficient user of Sketch and know the design app inside out.
You don’t need to be a designer to enjoy ‘The Sketch Handbook – Web Guide’, as you can read at the testimonials. Probably you are working together with designers, who are using Sketch on a daily basis – and you want to understand, what they are doing in Sketch, foremost how they are doing it. Maybe you even want to be able to design something here or there in Sketch. Well, this book is for you!
As the testimonials proof, even as a seasoned designer you can get much out of ‘The Sketch Handbook – Web Guide’. You will not only read how to use Sketch effectively but also learn many rather hidden tips & tricks in the form of many info boxes and quick tips.
Certainly! I’ve prepared a few selected chapters (coming soon) of the book, that you can read in full length. They also give you sense of all the features of ‘The Sketch Handbook – Web Guide’.
Naturally! Please send me an email with your recepit, and I will provide you with a discount code for the Web Guide.
The latest version of Sketch, v44. Be sure to buy the Advanced pack to get six months of free updates or the Lifelong pack to get lifelong updates for ‘The Sketch Handbook – Web Guide’. This gives you regular updates, for example when Sketch changes.
Sketch recently switched to a yearly payment plan, which gives you free updates for one year. After that, you need to pay $99 again to get updates. That’s when you can use the discount code to get 20% off. Be sure to subscribe to the Lifelong pack to get this discount each year.
By all means! I’d like to support you in the best possible way if you want to go into design or start using Sketch. Please send me an email, tell me more about your situation and we will figure something out.
If you subscribe to the Lifelong pack, you get a total of two hours personal mentoring. You can use this time however and whenever you want: ask any question about Sketch or design, get feedback on a design or assistance with a problem or a project you work on in Sketch. We can meet or communicate in any way you like – Skype, Google Hangout, email, you name it. You will get all the details in the welcome email.
Indeed! You can use ‘The Sketch Handbook – Web Guide’ on two different computers. If multiple people want to enjoy the guide simultaneously, you need to get an upgrade. Let’s take about the details via email.
To get an additional six months of free upgrades to ‘The Sketch Handbook – Web Guide’ whenever Sketch changes, send me an email, and I will arrange everything. Of course you can keep using the Web Guide even when you don’t buy the update.
Sure! Just send me an email, and I will take care about everything. Upgrading from the Basic pack to the Advanced pack, or to the Lifelong pack is possible at the standard rate (prices will be announced when the Web Guide becomes available on May 29, 2017.
For sure! Please send me an email, and I will gladly answer all your questions regarding ‘The Sketch Handbook – Web Guide’.